Unity Web Player Cache Location on OS-X

8 12 2011

I’ve spent this week looking at using Asset Bundles for our Unity project at Mind Candy. And since we’re using them, it makes sense to take advantage of the webplayer cache. For this, we’re making use of the WWW.LoadFromCacheOrDownload function.

Testing whether this cache is used/updated correctly proved difficult at first as I wasn’t sure where the cache files were stored on OS-X. I could see the cache files were being created using Unity’s Web Player Settings page, but I wanted to double check the versioning was working as expected.

Anyway, some failed googling and trawling of my Mac later, I’ve found them:

/Users/[username]/Library/Caches/Unity/

Hoping this will save fellow devs some time hunting them down!


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